Do learners experience spatial and social presence in interactive environments based on 360-degree panoramas? A pilot study and future research agenda

Research output: Contribution to book/conference proceedings/anthology/reportConference contributionContributedpeer-review

Contributors

Abstract

Virtual learning spaces hold the potential to spatially situate learning and make learners feel like actually being in a real physical learning environment. A number of pilot studies have demonstrated that 360-degree panorama based interactive learning environments are capable of promoting knowledge/competence acquirement and eliciting presence experiences on a similar or even superior level than to pen-and-paper materials, physical learning environments, and three-dimensionally modeled virtual realities while requiring fewer resources to produce. However, this rather novel learning format has not yet been empirically investigated in depth, for example with regard to learners’ specific feelings of spatial and social presence during use. To address this issue, we conducted a case study (N = 44) to provide in-depth insight by use of a virtual learning environment for real estate training. Results show that learners experienced a rather low to medium level of spatial and social presence whereby perceptions varied between both between the subdimensions of social presence and among individuals. These findings lead to an agenda for future research to examine three major relationships, that is the influence of both 360-degree panorama based interactive learning environments’ design and learners’ individual differences on perceived presence, as well as the interrelation between the elicited amount of presence and learning outcomes in interactive 360-degree-panorama-based education.

Details

Original languageEnglish
Title of host publicationCommunities in New Media. Digitality and Diversity Overcoming Barriers with Digital Transformation - Proceedings of 25th Conference GeNeMe
EditorsThomas Kohler, Eric Schoop, Nina Kahnwald, Ralph Sonntag
Place of PublicationDresden
PublisherTUDpress/Thelem Universitätsverlag
Pages218-227
Number of pages10
ISBN (electronic)9783959082419
Publication statusPublished - 2022
Peer-reviewedYes

Publication series

SeriesGemeinschaften in Neuen Medien

Conference

TitleConference on Communities in New Media 2022
SubtitleDigitality and Diversity Overcoming Barriers with Digital Transformation
Abbreviated titleGeNeMe'22
Conference number25
Duration5 - 7 October 2022
LocationTechnische Universität Dresden
CityDresden
CountryGermany

External IDs

ORCID /0000-0002-3718-0645/work/142245837

Keywords

Keywords

  • Virtuelle Lernumgebungen, 360-Grad-Panorama, Presence, Social Presence, Spatial Presence