Getting kodo: Network coding for the ns-3 simulator
Research output: Contribution to book/conference proceedings/anthology/report › Conference contribution › Contributed › peer-review
Contributors
Abstract
Network Coding (NC) has been shown to improve current and upcoming communication systems in terms of throughput, energy consumption and delay reduction. However, today’s evaluations on network coding solutions rely on homegrown simulators that might not accurately model realistic systems. In this work, we present for the first time the steps to use Kodo, a C++11 network coding library into the ns-3 simulator and show its potential with basic examples. Our purpose is to allow ns-3 users to use a flexible and reliable set of network coding functionalities together with the technologies simulated in ns-3. Therefore, in this paper we (i) show how to set up the Kodo library with ns-3, (ii) present the underlying design of the library examples, and (iii) verify the performance of key examples with known theoretical results.
Details
Original language | English |
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Title of host publication | WNS3 2016 - Workshop on ns-3 |
Publisher | Association for Computing Machinery |
Pages | 101-107 |
Number of pages | 7 |
ISBN (electronic) | 9781450342162 |
Publication status | Published - 15 Jun 2016 |
Peer-reviewed | Yes |
Publication series
Series | ACM International Conference Proceeding Series |
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Volume | Part F132163 |
Conference
Title | 8th Workshop on Network Simulator (ns-3), WNS3 2016 |
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Duration | 15 - 16 June 2016 |
City | Seattle |
Country | United States of America |
External IDs
ORCID | /0000-0001-8469-9573/work/161891285 |
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Keywords
Sustainable Development Goals
ASJC Scopus subject areas
Keywords
- C++, Network Coding, Ns-3, Simulator