Getting kodo: Network coding for the ns-3 simulator

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Beitragende

Abstract

Network Coding (NC) has been shown to improve current and upcoming communication systems in terms of throughput, energy consumption and delay reduction. However, today’s evaluations on network coding solutions rely on homegrown simulators that might not accurately model realistic systems. In this work, we present for the first time the steps to use Kodo, a C++11 network coding library into the ns-3 simulator and show its potential with basic examples. Our purpose is to allow ns-3 users to use a flexible and reliable set of network coding functionalities together with the technologies simulated in ns-3. Therefore, in this paper we (i) show how to set up the Kodo library with ns-3, (ii) present the underlying design of the library examples, and (iii) verify the performance of key examples with known theoretical results.

Details

OriginalspracheEnglisch
TitelWNS3 2016 - Workshop on ns-3
Herausgeber (Verlag)Association for Computing Machinery
Seiten101-107
Seitenumfang7
ISBN (elektronisch)9781450342162
PublikationsstatusVeröffentlicht - 15 Juni 2016
Peer-Review-StatusJa

Publikationsreihe

ReiheACM International Conference Proceeding Series
BandPart F132163

Konferenz

Titel8th Workshop on Network Simulator (ns-3), WNS3 2016
Dauer15 - 16 Juni 2016
StadtSeattle
LandUSA/Vereinigte Staaten

Externe IDs

ORCID /0000-0001-8469-9573/work/161891285

Schlagworte

Ziele für nachhaltige Entwicklung

Schlagwörter

  • C++, Network Coding, Ns-3, Simulator