Getting kodo: Network coding for the ns-3 simulator
Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/Gutachten › Beitrag in Konferenzband › Beigetragen › Begutachtung
Beitragende
Abstract
Network Coding (NC) has been shown to improve current and upcoming communication systems in terms of throughput, energy consumption and delay reduction. However, today’s evaluations on network coding solutions rely on homegrown simulators that might not accurately model realistic systems. In this work, we present for the first time the steps to use Kodo, a C++11 network coding library into the ns-3 simulator and show its potential with basic examples. Our purpose is to allow ns-3 users to use a flexible and reliable set of network coding functionalities together with the technologies simulated in ns-3. Therefore, in this paper we (i) show how to set up the Kodo library with ns-3, (ii) present the underlying design of the library examples, and (iii) verify the performance of key examples with known theoretical results.
Details
Originalsprache | Englisch |
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Titel | WNS3 2016 - Workshop on ns-3 |
Herausgeber (Verlag) | Association for Computing Machinery |
Seiten | 101-107 |
Seitenumfang | 7 |
ISBN (elektronisch) | 9781450342162 |
Publikationsstatus | Veröffentlicht - 15 Juni 2016 |
Peer-Review-Status | Ja |
Publikationsreihe
Reihe | ACM International Conference Proceeding Series |
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Band | Part F132163 |
Konferenz
Titel | 8th Workshop on Network Simulator (ns-3), WNS3 2016 |
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Dauer | 15 - 16 Juni 2016 |
Stadt | Seattle |
Land | USA/Vereinigte Staaten |
Externe IDs
ORCID | /0000-0001-8469-9573/work/161891285 |
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Schlagworte
Ziele für nachhaltige Entwicklung
ASJC Scopus Sachgebiete
Schlagwörter
- C++, Network Coding, Ns-3, Simulator