“E-WAFE” - A Full Body Embodied Social Exergame

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Contributors

Abstract

This paper presents and describes the technical implementation of a full body embodied social exergame called "Exercise - Water Air Fire Earth"or "E-WAFE"in short, developed by an interdisciplinary team of three students in the scope of a practical course module. The design decisions were aimed at creating immersive, longtime engaging gamification of exercise with social interaction, utilising new technologies and motivating people to exercise for physiological health as well as connecting people by indulging in social play. The networked, full body tracked (Virtual Reality headset, two controllers and three trackers) gameplay, involving exercises such as squatting and shadowboxing, implemented with a machine learning based approach, creates an immersive experience for currently two players.

Details

Original languageEnglish
Title of host publicationCHI PLAY '22: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play
Place of PublicationNew York, USA
PublisherAssociation for Computing Machinery (ACM), New York
Pages286-290
Number of pages5
ISBN (electronic)9781450392112
Publication statusPublished - 7 Nov 2022
Peer-reviewedYes

External IDs

Scopus 85143174163

Keywords

ASJC Scopus subject areas

Keywords

  • Full body tracking, Social Exergame, Student Game Design Contest, Virtual Reality