Depth information from binocular disparity and familiar size is combined when reaching towards virtual objects
Research output: Contribution to book/conference proceedings/anthology/report › Conference contribution › Contributed › peer-review
Contributors
Abstract
Reaching movements towards stereoscopically presented virtual objects have been reported to be imprecise. This might be a problem for touch interaction with virtual environments. Estimating the distance to an object in personal space relies on binocular disparity and other depth cues but previous work on the influence of familiar size for reaching and grasping has produced conflicting results. We presented a virtual tennis ball and manipulated binocular disparity as well as the size of the tennis ball. The results suggest that depth information from binocular disparity and from familiar size is combined for reaching movements towards virtual objects. However, subjects differed in the weight they assigned to each depth cue.
Details
Original language | English |
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Title of host publication | Proceedings - VRST 2016 |
Editors | Stephen N. Spencer |
Publisher | Association for Computing Machinery |
Pages | 233-236 |
Number of pages | 4 |
ISBN (electronic) | 978-1-4503-4491-3 |
Publication status | Published - 2 Nov 2016 |
Peer-reviewed | Yes |
Publication series
Series | VRST: Virtual Reality Software and Technology |
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Volume | 02-04-November-2016 |
Conference
Title | 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016 |
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Duration | 2 - 4 November 2016 |
City | Munich |
Country | Germany |
External IDs
ORCID | /0000-0003-1000-1915/work/92718257 |
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Scopus | 84999029590 |
ORCID | /0000-0002-6673-9591/work/142242361 |
Keywords
ASJC Scopus subject areas
Keywords
- Depth perception, Distance estimates, Reaching, Stereoscopy, Virtual reality