Bodylab - in virtuo sculpting, painting and performing of full-body avatars

Research output: Contribution to book/conference proceedings/anthology/reportConference contributionContributedpeer-review

Abstract

Bodylab is a virtual reality system for creating full-body virtual reality avatars. It provides anatomically realistic mannequins as canvases, which can be painted and textured, sculpted and deformed, adorned with objects and animated with particle effects. The artist can work from a first or third person perspective, and variety of interaction modalities are made available. To assess the system, we invite costume designers and theatrical artists to provide expert reviews. We also describe the use of Bodylab in a live dance performance. We believe Bodylab to be the first virtual reality tool for in virtuo painting and sculpting of full-body avatars.

Details

Original languageEnglish
Title of host publicationProceedings of the ACM on Computer Graphics and Interactive Techniques
PublisherAssociation for Computing Machinery (ACM), New York
Number of pages12
Volume6
Edition2
Publication statusPublished - 30 Jul 2023
Peer-reviewedYes

Conference

TitleSIGGRAPH 2023
Conference number
Duration6 - 10 August 2023
Website
Degree of recognitionInternational event
LocationLos Angeles Convention Center
CityLos Angeles
CountryUnited States of America

External IDs

Mendeley de6ea4e8-aac4-30f3-9311-2b00b799b2bc
Scopus 85168805234
ORCID /0000-0002-8923-6284/work/142247087

Keywords

Research priority areas of TU Dresden

Subject groups, research areas, subject areas according to Destatis

Keywords

  • Virtual Reality (VR), Embodiment, Avatars, Dance, Performance, Virtual Reality (VR), Embodiment, Avatars, Dance, Performance, virtual reality, performance, embodiment, dance, avatars