Bodylab - in virtuo sculpting, painting and performing of full-body avatars

Research output: Contribution to book/conference proceedings/anthology/reportConference contributionContributedpeer-review


Bodylab is a virtual reality system for creating full-body virtual reality avatars. It provides anatomically realistic mannequins as canvases, which can be painted and textured, sculpted and deformed, adorned with objects and animated with particle effects. The artist can work from a first or third person perspective, and variety of interaction modalities are made available. To assess the system, we invite costume designers and theatrical artists to provide expert reviews. We also describe the use of Bodylab in a live dance performance. We believe Bodylab to be the first virtual reality tool for in virtuo painting and sculpting of full-body avatars.


Original languageEnglish
Title of host publicationProceedings of the ACM on Computer Graphics and Interactive Techniques
PublisherAssociation for Computing Machinery (ACM), New York
Number of pages12
Publication statusPublished - 30 Jul 2023


TitleSIGGRAPH 2023
Duration6 - 10 August 2023
Degree of recognitionInternational event
LocationLos Angeles Convention Center & online
CityLos Angeles
CountryUnited States of America

External IDs

Mendeley de6ea4e8-aac4-30f3-9311-2b00b799b2bc
Scopus 85168805234
ORCID /0000-0002-8923-6284/work/142247087


Research priority areas of TU Dresden

Subject groups, research areas, subject areas according to Destatis


  • Virtual Reality (VR), Embodiment, Avatars, Dance, Performance, Virtual Reality (VR), Embodiment, Avatars, Dance, Performance, virtual reality, performance, embodiment, dance, avatars