Bodylab - in virtuo sculpting, painting and performing of full-body avatars
Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/Gutachten › Beitrag in Konferenzband › Beigetragen › Begutachtung
Beitragende
Abstract
Bodylab is a virtual reality system for creating full-body virtual reality avatars. It provides anatomically realistic mannequins as canvases, which can be painted and textured, sculpted and deformed, adorned with objects and animated with particle effects. The artist can work from a first or third person perspective, and variety of interaction modalities are made available. To assess the system, we invite costume designers and theatrical artists to provide expert reviews. We also describe the use of Bodylab in a live dance performance. We believe Bodylab to be the first virtual reality tool for in virtuo painting and sculpting of full-body avatars.
Details
Originalsprache | Englisch |
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Titel | Proceedings of the ACM on Computer Graphics and Interactive Techniques |
Herausgeber (Verlag) | Association for Computing Machinery (ACM), New York |
Seitenumfang | 12 |
Band | 6 |
Auflage | 2 |
Publikationsstatus | Veröffentlicht - 30 Juli 2023 |
Peer-Review-Status | Ja |
Konferenz
Titel | SIGGRAPH 2023 |
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Dauer | 6 - 10 August 2023 |
Webseite | |
Bekanntheitsgrad | Internationale Veranstaltung |
Ort | Los Angeles Convention Center & online |
Stadt | Los Angeles |
Land | USA/Vereinigte Staaten |
Externe IDs
Mendeley | de6ea4e8-aac4-30f3-9311-2b00b799b2bc |
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Scopus | 85168805234 |
ORCID | /0000-0002-8923-6284/work/142247087 |
Schlagworte
Forschungsprofillinien der TU Dresden
DFG-Fachsystematik nach Fachkollegium
Fächergruppen, Lehr- und Forschungsbereiche, Fachgebiete nach Destatis
ASJC Scopus Sachgebiete
Schlagwörter
- Virtual Reality (VR), Embodiment, Avatars, Dance, Performance, Virtual Reality (VR), Embodiment, Avatars, Dance, Performance, virtual reality, performance, embodiment, dance, avatars