An Immersive Labeling Method for Large Point Clouds
Research output: Contribution to book/Conference proceedings/Anthology/Report › Conference contribution › Contributed › peer-review
Contributors
Abstract
3D point clouds often require accurate labeling and semantic information. However, in the absence of fully automated methods, such labeling must be performed manually, which can prove extremely time and labour intensive. To address this, we propose a novel hybrid CPU/GPU-based algorithm allowing instantaneous selection and modification of points supporting very large point clouds. Our tool provides a palette of 3D interactions for efficient viewing, selection and labeling of points using head-mounted VR and controllers. We evaluate our method with 25 users on tasks involving large point clouds and find convincing results that support the use case of VR-based point cloud labeling.
Details
Original language | English |
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Title of host publication | Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 |
Publisher | IEEE |
Number of pages | 2 |
ISBN (electronic) | 979-8-3503-4839-2 |
ISBN (print) | 979-8-3503-4840-8 |
Publication status | Published - Mar 2023 |
Peer-reviewed | Yes |
External IDs
Scopus | 85159719587 |
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Mendeley | 0c5a3213-e3f5-31b9-9a2b-21b883e5089c |
ORCID | /0000-0002-3671-1619/work/142248366 |
Keywords
Research priority areas of TU Dresden
DFG Classification of Subject Areas according to Review Boards
Subject groups, research areas, subject areas according to Destatis
ASJC Scopus subject areas
Keywords
- Human-centered computing, Immersive interaction, Immersive labeling, Virtual Reality