Understanding Human Behavior In Mixed Reality Juggling Simulator With Haptic Interaction

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Abstract

Mixed reality is becoming an integral element of increasing educational and work processes. To create maximum nativeness of the process, users in most cases use their own hands as the main element of controlling the virtual environment. Modern software solutions can detect hands quite accurately and can see and accurately reflect changes in the position of hands, but cannot understand the purpose for which concrete movement of hands in space is performed. In this study, we considered the issue of understanding user movements to create a realistic educational simulator of juggling in mixed reality. We proposed a solution to determine the behavioral cause of the user's hands to improve the accuracy of the simulator.

Details

OriginalspracheEnglisch
Titel2025 IEEE International Conference on Communications Workshops, ICC Workshops 2025
Redakteure/-innenMatthew Valenti, David Reed, Melissa Torres
Herausgeber (Verlag)Institute of Electrical and Electronics Engineers (IEEE)
Seiten989-994
Seitenumfang6
ISBN (elektronisch)979-8-3315-9624-8
PublikationsstatusVeröffentlicht - 22 Sept. 2025
Peer-Review-StatusJa

Publikationsreihe

ReiheIEEE International Conference on Communications Workshops, ICC
ISSN2164-7038

Konferenz

Titel60th IEEE International Conference on Communications
UntertitelCommunications Tehnologies 4Good
KurztitelICC 2025
Veranstaltungsnummer60
Dauer8 - 12 Juni 2025
Webseite
OrtPalais des congrès de Montréal
StadtMontreal
LandKanada

Externe IDs

ORCID /0000-0002-0803-8818/work/194820878
ORCID /0000-0001-8469-9573/work/194822805
ORCID /0000-0002-3496-441X/work/194824789
ORCID /0000-0001-7008-1537/work/194824885