MTLG - Helping students and teachers creating and analysing simulations and games from a didactical and technical perspective

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Beitragende

Abstract

MTLG is a framework for the creation of animations, simulations and games that focuses on simple operation through multi-touch input, support for didactic implementation and the evaluation of learning data. The framework is completely web-based and therefore system and platform independent. Over several years, prospective computer science teachers and computer science students have used the framework in our e-learning labs and seminars. We have iteratively improved and enhanced the framework and its applications over several use cases in various computer science classes. The framework and all learning applications are available as open educational resources.

Details

OriginalspracheEnglisch
TitelDELFI 2019 - Die 17. Fachtagung Bildungstechnologien
Redakteure/-innenNiels Pinkwart, Johannes Konert
Herausgeber (Verlag)Gesellschaft fur Informatik (GI)
Seiten319-320
Seitenumfang2
ISBN (elektronisch)9783885796916
PublikationsstatusVeröffentlicht - 2019
Peer-Review-StatusJa

Publikationsreihe

ReiheLecture Notes in Informatics (LNI), Proceedings - Series of the Gesellschaft fur Informatik (GI)
BandP-297
ISSN1617-5468

Konferenz

Titel17. Fachtagung Bildungstechnologien, DELFI 2019 - 17th Conference on Education Technologies, DELFI 2019
Dauer16 - 19 September 2019
StadtBerlin
LandDeutschland

Externe IDs

Scopus 85072124418
ORCID /0000-0003-3527-3204/work/142246892
ORCID /0000-0003-4725-9776/work/142251174

Schlagworte

ASJC Scopus Sachgebiete

Schlagwörter

  • Animation, Computer science education, Framework, Serious games, Simulation, Teacher training