Demonstration of mobile edge cloud for tactile Internet using a 5G gaming application

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Beitragende

Abstract

This proposal for demonstration focuses on the realization of the mobile edge cloud for low latency 5G applications by means of a game to engage the audience. Through the use of intelligent application level migration techniques, we demonstrate an agile migration of a tron-like game between multiple potential edge cloud servers, while the game is running, with uninterrupted user interaction. The following demonstrator marks one of the first implementations of mobile edge cloud as a 5G enabling technology, while conveying the significance of latency in real time applications.

Details

OriginalspracheEnglisch
Titel2017 14th IEEE Annual Consumer Communications and Networking Conference, CCNC 2017
Herausgeber (Verlag)Institute of Electrical and Electronics Engineers Inc.
Seiten607-608
Seitenumfang2
ISBN (elektronisch)9781509061969
PublikationsstatusVeröffentlicht - 17 Juli 2017
Peer-Review-StatusJa

Publikationsreihe

ReiheIEEE Consumer Communications and Networking Conference
ISSN2331-9852

Konferenz

Titel14th IEEE Annual Consumer Communications and Networking Conference, CCNC 2017
Dauer8 - 11 Januar 2017
StadtLas Vegas
LandUSA/Vereinigte Staaten

Externe IDs

ORCID /0000-0001-8469-9573/work/161891276