MEC-assisted Immersive Services: Orchestration Framework and Protocol

Research output: Contribution to book/Conference proceedings/Anthology/Report › Conference contribution › Contributed › peer-review

Abstract

Immersive media applications demand both a huge amount of data processing and low latency. The former requirement can be fulfilled by offloading user equipment (UE) tasks to a baseband unit (BBU) pool (or data center). As for the low latency, it can be achieved with Mobile Edge Computing (MEC), which allows offloading the tasks close to the UEs. In this paper, we take advantage of the cooperation between conventional BBUs and MEC to handle the UE tasks. Specifically, we propose an orchestration framework and a protocol to enable seamless immersive media applications. Our extensive simulations show that our solution can significantly reduce the number of failed tasks.

Details

Original languageEnglish
Title of host publication2019 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)
PublisherIEEE Computational Intelligence Society (CIS)
Pages1-6
Number of pages6
ISBN (print)978-1-7281-2151-2
Publication statusPublished - 7 Jun 2019
Peer-reviewedYes

Conference

Title14th IEEE International Symposium on Broadband Multimedia Systems and Broadcasting
Abbreviated titleBMSB 2019
Conference number14
Duration5 - 7 June 2019
Website
Degree of recognitionInternational event
LocationJeju Island
CityJeju
CountryKorea, Republic of

External IDs

Scopus 85079356599
ORCID /0000-0001-7008-1537/work/142248645
ORCID /0000-0001-8469-9573/work/161891046

Keywords