MEC-assisted Immersive Services: Orchestration Framework and Protocol
Research output: Contribution to book/conference proceedings/anthology/report › Conference contribution › Contributed › peer-review
Contributors
Abstract
Immersive media applications demand both a huge amount of data processing and low latency. The former requirement can be fulfilled by offloading user equipment (UE) tasks to a baseband unit (BBU) pool (or data center). As for the low latency, it can be achieved with Mobile Edge Computing (MEC), which allows offloading the tasks close to the UEs. In this paper, we take advantage of the cooperation between conventional BBUs and MEC to handle the UE tasks. Specifically, we propose an orchestration framework and a protocol to enable seamless immersive media applications. Our extensive simulations show that our solution can significantly reduce the number of failed tasks.
Details
Original language | English |
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Title of host publication | 2019 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB) |
Publisher | IEEE Computational Intelligence Society (CIS) |
Pages | 1-6 |
Number of pages | 6 |
ISBN (print) | 978-1-7281-2151-2 |
Publication status | Published - 7 Jun 2019 |
Peer-reviewed | Yes |
Conference
Title | 2019 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB) |
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Duration | 5 - 7 June 2019 |
Location | Jeju, Korea (South) |
External IDs
Scopus | 85079356599 |
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ORCID | /0000-0001-7008-1537/work/142248645 |
ORCID | /0000-0001-8469-9573/work/161891046 |