Embodied Interactions for Novel Immersive Presentational Experiences.

Research output: Contribution to book/conference proceedings/anthology/reportConference contributionContributedpeer-review

Contributors

Abstract

In this work, we introduce and propose a preliminary realisation of a concept to enhance live multimedia presentations, where presenters are directly integrated in their presentation content as interactive avatars. Using multimodal input, especially body gestures, presenters control those embedded avatars through which they can interact with the virtual presentation environment in a fine-grained fashion, i.e. they are able to manipulate individual presentation elements and data as virtual props. The goal of our endeavour is to create novel immersive presentational experiences for live stage performances (talks, lectures etc.) as well as for remote conferencing in more confined areas such as offices and meeting rooms.

Details

Original languageEnglish
Title of host publicationProceedings of the 34th Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems
Place of PublicationSan José
Pages1713–1720
Publication statusPublished - 2016
Peer-reviewedYes

Conference

TitleCHI Conference on Human Factors in Computing Systems 2016
Abbreviated titleCHI 2016
Duration7 - 12 May 2016
Degree of recognitionInternational event
CitySan Jose
CountryUnited States of America

External IDs

ORCID /0000-0002-2176-876X/work/151435337

Keywords

Keywords

  • live gesture-controlled presentations, embodied avatars, embodiment, interactive presentational experiences, gestural interaction