DebugAr: Mixed dimensional displays for immersive debugging of distributed systems

Research output: Contribution to book/conference proceedings/anthology/reportConference contributionContributedpeer-review

Contributors

Abstract

Distributed systems are very complex and in case of errors hard to debug. The high number of messages with non deterministic delivery timings, as well as message losses, data corruption and node crashes cannot be efficiently analyzed with traditional GUI tools. We propose to use immersive technologies in a multi-display environment to tackle these shortcomings. Our DebugAR approach shows a representation of the current systems state, message provenance, and the lifetime of participating nodes and offers layouting techniques. By providing a screen that shows a traditional text-log, we bridge the gap to conventional tools. Additionally, we propose an interactive 3D visualization of the message flow, combining an interactive tabletop with augmented reality using a head-mounted display. We are confident that our proposed solution can not only be used to analyze distributed system, but also for other time-dependent networks.

Details

Original languageEnglish
Title of host publicationCHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
ISBN (electronic)9781450356206, 9781450356213
Publication statusPublished - 20 Apr 2018
Peer-reviewedYes

Publication series

SeriesCHI: Conference on Human Factors in Computing Systems
ISSN1062-9432

Conference

Title2018 CHI Conference on Human Factors in Computing Systems, CHI EA 2018
Duration21 - 26 April 2018
CityMontreal
CountryCanada

External IDs

ORCID /0000-0002-2176-876X/work/159171501

Keywords

Keywords

  • 3D Visualizations, Augmented Reality, Debugging, Distributed Systems, Interactive Surfaces, Multi-display Environments