Pinch-drag-flick vs. spatial input: Rethinking zoom & pan on mobile displays

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Beitragende

Abstract

The multi-touch-based pinch to zoom, drag and flick to pan metaphor has gained wide popularity on mobile displays, where it is the paradigm of choice for navigating 2D documents. But is finger-based navigation really the gold standard? In this paper, we present a comprehensive user study with 40 participants, in which we systematically compare the Pinch-Drag-Flick approach with a technique that relies on spatial manipulation, such as lifting a display up/down to zoom. While we solely considered known techniques, we put considerable effort in implementing both input strategies on popular consumer hardware (iPhone, iPad). Our results show that spatial manipulation can significantly outperform traditional Pinch-Drag-Flick. Given the carefully optimized prototypes, we are confident to have found strong arguments that future generations of mobile devices could rely much more on spatial interaction principles.

Details

OriginalspracheEnglisch
TitelCHI 2014
Herausgeber (Verlag)Association for Computing Machinery
Seiten1113-1122
Seitenumfang10
ISBN (Print)9781450324731
PublikationsstatusVeröffentlicht - 2014
Peer-Review-StatusJa

Publikationsreihe

ReiheCHI: Conference on Human Factors in Computing Systems
ISSN1062-9432

Konferenz

Titel32nd Annual ACM Conference on Human Factors in Computing Systems, CHI 2014
Dauer26 April - 1 Mai 2014
StadtToronto, ON
LandKanada

Externe IDs

ORCID /0000-0002-2176-876X/work/159606427

Schlagworte

Schlagwörter

  • Mobile Displays, Multi-Touch Input, Spatial Input, Spatially Aware Displays, User Study