Miners: Communication and awareness in collaborative gaming at an interactive display wall

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Beitragende

Abstract

Research on interactive wall displays has thus far focused mostly on professional use. However, as large displays with support for touch and other input modalities become more common, it becomes reasonable to assume use in more casual settings as well. We present Miners, one of the first collaborative games for a touch-sensitive display wall, and investigate multimodal, multi-user interaction in this context. In this fast-paced game, four players cooperate to rescue workers trapped in an underground cave, with each player being able to influence the game world in a different way. In an exploratory study using Miners, we found that players enjoyed the game and showed very high engagement. On the other hand, awareness suffered: Players often missed events in other areas. In addition, we found limited awareness of other players' actions and social cues. We report on these results in detail and discuss implications for touch-based wall interaction in general as well as in other application contexts.

Details

OriginalspracheEnglisch
TitelProceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces
Herausgeber (Verlag)Association for Computing Machinery, Inc
Seiten235-240
Seitenumfang6
ISBN (elektronisch)9781450342483
PublikationsstatusVeröffentlicht - 6 Nov. 2016
Peer-Review-StatusJa

Publikationsreihe

ReiheConference ISS - ISS: Interactive Surfaces and Spaces (previously ITS: Interactive Tabletops and Surfaces)

Konferenz

Titel11th Annual ACM International Conference on Interactive Surfaces and Spaces, ISS 2016
Dauer6 - 9 November 2016
StadtNiagara Falls
LandKanada

Externe IDs

ORCID /0000-0002-2176-876X/work/159171504

Schlagworte

Schlagwörter

  • Awareness, Collaborative games, Display wall, Multitouch, Tangible interaction, Wall interaction