In-Network Computing for Object Recognition in XR Applications

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Abstract

Extended Reality (XR) applications are emerging as a transformative technology, significantly enhancing user experiences in various domains, such as marketing and in-store shopping. In this context, object detection is a crucial component that enables XR-based gadgets to identify and interact with products in real-time. Object detection tasks typically employ AI-based models like YOLO (a.k.a. You Only Look Once), which require substantial computing power and currently are often offloaded to cloud servers. However, with advancements in hardware and Software-Defined Networking (SDN) and Network Functions Virtualization (NFV) technologies, In-Network Computing (INC) has emerged as a viable alternative. This paper proposes the application of INC for XR applications, specifically for in-store shopping use case, by leveraging the capabilities of programmable network devices to distribute computational tasks across the network. By integrating and enabling INC, we aim to enhance the efficiency and scalability of the evaluated XR applications while reducing latency, bandwidth consumption and reliance on cloud servers.

Details

OriginalspracheEnglisch
Titel2025 IEEE 22nd Consumer Communications and Networking Conference, CCNC 2025
Herausgeber (Verlag)Institute of Electrical and Electronics Engineers (IEEE)
ISBN (elektronisch)979-8-3315-0805-0
PublikationsstatusVeröffentlicht - 2025
Peer-Review-StatusJa

Publikationsreihe

ReiheIEEE Consumer Communications and Networking Conference
ISSN2331-9852

Konferenz

Titel22nd IEEE Consumer Communications and Networking Conference
KurztitelCCNC 2025
Veranstaltungsnummer22
Dauer10 - 13 Januar 2025
Webseite
OrtFlamingo Las Vegas Hotel & Casino
StadtLas Vegas
LandUSA/Vereinigte Staaten

Externe IDs

ORCID /0000-0001-8469-9573/work/184883287
ORCID /0000-0001-7008-1537/work/184885307