Tapping into Touch Preferences and Individual Behaviours: Assessing and Improving the HandsOn Mobile App

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Beitragende

Abstract

To address the pervasive issue of loneliness and enhance well-being through touch, it is crucial to understand individual needs and preferences regarding touch. Assessing these touch behaviors and preferences remotely requires innovative methods that enable the exploration and expression of feelings related to self-touch and touch from others. This study utilizes an existing 3D tool, previously employed in empirical research, and presents an improved version with various exercises designed to enhance user engagement and effectiveness. A comprehensive user experience (UX) study was conducted to identify potential improvements and evaluate the app's overall efficacy. The UX data revealed a generally positive reception, with users providing satisfactory ratings. However, feedback also indicated areas for enhancement, particularly concerning the app's user interface (UI) and overall user-friendliness. Additionally, by comparing exercise types, we corroborate findings that show significant improvements to user wellbeing with self-touch and imagined touch exercises. These findings suggest that while the current version of the app is effective, there is substantial potential for improvement to better meet user needs and preferences. This study highlights the importance of continuous refinement and user-centered design in the development of digital tools aimed at reducing loneliness and promoting well-being through touch.

Details

OriginalspracheEnglisch
TitelArtsIT, Interactivity and Game Creation
Redakteure/-innenAnthony L. Brooks, Domna Banakou, Slavica Ceperkovic
Herausgeber (Verlag)Springer Science and Business Media B.V.
Seiten148-164
Seitenumfang17
ISBN (elektronisch)978-3-031-97257-7
ISBN (Print)978-3-031-97256-0
PublikationsstatusElektronische Veröffentlichung vor Drucklegung - Juli 2025
Peer-Review-StatusJa

Publikationsreihe

ReiheLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Band651 LNICST
ISSN1867-8211

Konferenz

Titel13th EAI International Conference on ArtsIT, Interactivity and Game Creation
KurztitelArtsIT 2024
Veranstaltungsnummer13
Dauer13 - 15 November 2024
Webseite
OrtNew York University Abu Dhabi
StadtAbu Dhabi
LandVereinigte Arabische Emirate

Externe IDs

ORCID /0000-0001-6540-5891/work/190134765

Schlagworte

Schlagwörter

  • 3D tool, affective touch, mobile app, self-touch, user experience, user interface, well-being