Stochastic Game Logic

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Beitragende

Abstract

Stochastic game logic (SGL) is a new temporal logic that combines features of alternating temporal logic (to formalize the individual views and cooperation and reaction facilities of agents in a multiplayer game), probabilistic computation tree logic and extended temporal logic (to reason about qualitative and quantitative, linear or branching time winning objectives). The paper presents the syntax and semantics of SGL and discusses its model checking problem. The model checking problem of SGL turns out to be undecidable when the strategies are history-dependent. We show PSPACE completeness for memoryless deterministic strategies and the EXPSPACE upper bound for memoryless randomized strategies. For the qualitative fragment of SGL we show PSPACE completeness for memoryless strategies.

Details

OriginalspracheEnglisch
TitelQEST'07: Proceedings of the Fourth International Conference on the Quantitative Evaluation of Systems
Herausgeber (Verlag)IEEE Computer Society, Washington
Seiten227-236
Seitenumfang10
ISBN (Print)978-0-7695-2883-0, 0-7695-2883-X
PublikationsstatusVeröffentlicht - 17 Sept. 2007
Peer-Review-StatusJa

Konferenz

Titel4th International Conference on the Quantitative Evaluation of SysTems
KurztitelQEST 2007
Veranstaltungsnummer4
Dauer16 - 19 September 2007
Webseite
BekanntheitsgradInternationale Veranstaltung
OrtUniversity of Edinburgh
StadtEdinburgh
LandGroßbritannien/Vereinigtes Königreich

Externe IDs

Scopus 47949130647
ORCID /0000-0002-5321-9343/work/205988096

Schlagworte

Schlagwörter

  • Stochastic processes, Probabilistic logic, Stochastic systems, Informatics, Upper bound, Automata