Nearest Neighborhood Greyscale Operator for hardware-efficient micro-scale texture extraction

Publikation: Beitrag in FachzeitschriftForschungsartikelBeigetragenBegutachtung

Beitragende

Abstract

First stage feature computation and data rate reduction play a crucial role in an efficient visual information processing system. Hardware-based first stages usually win out where power consumption, dynamic range and speed are the issue, but have severe limitations with regard to flexibility. In this paper the Local Orientation Coding (LOC), a nearest neighborhood greyscale operator, is investigated and enhanced for hardware implementation. The features produced by this operator are easy and fast to compute, compress the salient information contained in an image and lend themselves naturally to various medium to high level postprocessing methods such as texture segmentation, image decomposition, feature tracking, etc. An image sensor architecture based on the LOC has been elaborated, that combines High Dynamic Range (HDR) image aquisition, feature computation, and inherent pixel-level ADC in the pixel cells. The mixed-signal design allows for simple readout as digital memory.

Details

OriginalspracheEnglisch
Seiten (von - bis)Article ID 52630
FachzeitschriftEURASIP journal on advances in signal processing
JahrgangVol. 2007
PublikationsstatusVeröffentlicht - 1 Dez. 2007
Peer-Review-StatusJa