An Architecture for Interactive in Situ Visualization and its Transparent Implementation in OpenFPM

Publikation: Beitrag in Buch/Konferenzbericht/Sammelband/GutachtenBeitrag in KonferenzbandBeigetragenBegutachtung

Beitragende

Abstract

Live in situ visualization of numerical simulations - interactive visualization while the simulation is running - can enable new modes of interaction, including computational steering. Designing easy-to-use distributed in situ architectures, with viewing latency low enough, and frame rate high enough, for interactive use, is challenging. Here, we propose a fully asynchronous, hybrid CPU-GPU in situ architecture that emphasizes interactivity. We also present a transparent implementation of this architecture embedded into the OpenFPM simulation framework. The benchmarks show that our architecture minimizes visual latencies, and achieves frame rates between 6 and 60 frames/second - depending on simulation data size and degree of parallelism - by changing only a few lines of an existing simulation code.

Details

OriginalspracheEnglisch
TitelProceedings of ISAV 2020
Herausgeber (Verlag)Association for Computing Machinery (ACM), New York
Seiten20-26
Seitenumfang7
ISBN (elektronisch)9781450388122
PublikationsstatusVeröffentlicht - 12 Nov. 2020
Peer-Review-StatusJa

Publikationsreihe

ReiheISAV'20: ISAV'20 In Situ Infrastructures for Enabling Extreme-Scale Analysis and Visualization

Konferenz

Titel2020 In Situ Infrastructures for Enabling Extreme-Scale Analysis and Visualization, ISAV 2020 - Held in conjunction with the International Conference for High Performance Computing, Networking, Storage and Analysis, SC 2020
Dauer12 November 2020
BekanntheitsgradInternationale Veranstaltung
StadtVirtual, Online
LandUSA/Vereinigte Staaten

Externe IDs

ORCID /0000-0003-4414-4340/work/142252161

Schlagworte

Schlagwörter

  • computational steering, distributed rendering, in situ visualization, parallel simulation software